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In
the eyes of the beholder
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Nazeer
has veins in his arm and wrinkles in his wrist and palm. This may
not seem surprising, considering Nazeer is an old Egyptian warning
you not to enter the tomb of Tutankhamon. But Nazeer isnt
human. Hes a moving mannequin. The veins and wrinkles make
him seem more lifelike, but all he does is pop up from behind collapsed
pillars, say a few warnings in Flemish and French, then lower back
to his hiding place. He spends his public performance in the shadows,
difficult to see for those who pass by him. And those who do pass
by him usually dont even look at Nazeer, instead intently
aiming for little green targets they can hit with the red laser
beams from their pistol-like Ankhinators.
Nazeers veins and wrinkles are indicative of the lovingly
detailed theming that went into Challenge of Tutankhamon,
Sally Corporations new interactive dark ride at Six Flags
Belgium in Wavre. Between the designers and animatronic-crafting
artists at Sally and the fabrication artists at Best Constructors,
Challenge of Tutankhamon transports the rider into the authentic
world of a pharaohs tomb gone Buffyverse.
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You endure an earthquake as you pass through an archaeological dig,
with falling crates and leaning lightposts. You watch one of the
archaeologists, warning you away, suddenly turn into a skeleton,
and then you see the skeletons of other previous tomb raiders at
the foot of Seth, the evil god who has cursed the tomb. Hereafter
you fight off his attackers: a three-headed jackal, giant coiled
cobras, swarming scorpions, flying scarabs and warrior mummies.
Seth threatens you with fire, even, but if your six-passenger car
succeeds in scoring enough points, you pass into Tuts treasure
room.
Each head of the jackal differs from the other two. Each of those
warrior mummies, which seem to press in on your car from every direction
in a strobe light attack, has a personality. The passageway leading
to the final encounter with Seth is richly painted in many colors.
The treasure room contains almost exact replicas of the real Tuts
booty. The hieroglyphics throughout the ride are exact, and a wall
full of hieroglyphics in the queue area contains the cartouches
of the several talents from Sally, Best, ETF Ride Systems and Six
Flags Europe who built the Challenge of Tutankhamon.
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When you hear riders exit Tutankhamon comparing scores more
than Seths minions, it begs the question, how necessary is such
detail? Who will ever know Nazeer has veins? We know,
said Ray Dominey, Sallys technical director (pictured below
with project manager Donna Gentry). Grenville Redmond, managing director
of Best Constructors, is not so sure that matters. The most
expensive part of our work you dont see, he said, referring
to low-lit passageways. But, if you had a lesser themed ride,
would it be as good? I dont know.
The seemingly unanimous opinion of the opening night guests was that
Revenge of Tutankhamon is really, really good. What was marketing-prompted
curiosity before Thursday had become big buzz by midnight. The reaction
among the guests returning to the station after their ride was unusual:
they seemed to have a more eager attitude at the end than they had
at the beginning, as if their appetite was not sated but whetted,
their just-completed ride only scratching the surface of the potential
experience. They had to go again and, yes, score more points the next
time.
And for as many times as they go, they likely never will see Nazeers
veins. But they will believe he has them. |

Text
and photos
by
Eric Minton/THE LOOP
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